Compiler Design

Compiler Design

Topic Overview

Compiler design is one of the foundational areas of computer science, bridging the gap between human-readable programming languages and machine-executable code. A compiler translates source code written in a high-level language into a lower-level representation — typically machine code, bytecode, or another programming language — through a series of well-defined phases.

This topic covers the complete pipeline of compilation: from scanning raw characters into tokens, parsing tokens into structured representations, analyzing meaning, generating intermediate code, optimizing it, and finally producing target code. Along the way, you will encounter deep connections to formal language theory, algorithm design, graph theory, and computer architecture.

Understanding compiler design is valuable not only for building compilers but also for:

  • Language design: Creating domain-specific languages (DSLs) and configuration languages
  • Tool building: Writing linters, formatters, transpilers, and static analyzers
  • Performance understanding: Knowing what optimizations your compiler performs (and what it cannot do)
  • Software engineering: Applying patterns like visitors, interpreters, and intermediate representations to general software design
  • Security: Understanding how code injection, sandboxing, and code analysis tools work

Learning Objectives

By completing this topic, you will be able to:

  1. Explain the phases of compilation and how they interact
  2. Implement lexical analyzers using finite automata theory
  3. Construct parsers using both top-down and bottom-up techniques
  4. Design abstract syntax trees and perform semantic analysis
  5. Generate intermediate representations and perform optimizations
  6. Understand runtime environments, garbage collection, and virtual machines
  7. Use modern compiler infrastructure (LLVM) for practical compilation tasks
  8. Build a simple end-to-end compiler or interpreter for a small language

Prerequisites

Before studying Compiler Design, you should be comfortable with:

  • Algorithm (this project): Particularly graph algorithms, trees, and dynamic programming
  • Programming (this project): Strong grasp of data structures, recursion, and OOP
  • Python (this project): Most examples use Python for clarity
  • C_Programming (this project): Helpful for understanding low-level code generation
  • Discrete mathematics: Sets, relations, functions, proof techniques (induction, contradiction)
  • Basic computer architecture: Registers, memory, instruction sets (covered in Computer_Architecture)

Lesson Table

# Title Key Topics Estimated Time
01 Introduction to Compilers Compiler structure, phases, bootstrapping, T-diagrams 2-3 hours
02 Lexical Analysis Tokens, regular expressions, DFA/NFA, lexer implementation 3-4 hours
03 Finite Automata NFA-to-DFA conversion, minimization, Myhill-Nerode, Lex/Flex 3-4 hours
04 Context-Free Grammars BNF, derivations, parse trees, ambiguity, CNF, CYK 3-4 hours
05 Top-Down Parsing Recursive descent, LL(1), FIRST/FOLLOW sets 3-4 hours
06 Bottom-Up Parsing LR(0), SLR, LALR, parser generators (Yacc/Bison) 4-5 hours
07 Abstract Syntax Trees AST design, visitor pattern, tree traversal strategies 2-3 hours
08 Semantic Analysis Type checking, symbol tables, scoping rules 3-4 hours
09 Intermediate Representations Three-address code, SSA form, control flow graphs 3-4 hours
10 Runtime Environments Activation records, calling conventions, stack frames 3-4 hours
11 Code Generation Instruction selection, register allocation, tiling 3-4 hours
12 Optimization -- Local and Global Data flow analysis, constant propagation, dead code elimination 4-5 hours
13 Loop Optimization Loop-invariant code motion, strength reduction, vectorization 3-4 hours
14 Garbage Collection Mark-Sweep, Copying, Generational, Reference Counting 3-4 hours
15 Interpreters and Virtual Machines Bytecode, stack-based VM, JIT compilation basics 3-4 hours
16 Modern Compiler Infrastructure LLVM IR, pass structure, DSL design 3-4 hours

Total estimated time: 50-65 hours

Learning Path Recommendations

Follow the lessons in order. This path builds each concept on the previous ones:

01 Introduction
    |
02 Lexical Analysis  --->  03 Finite Automata
    |
04 Context-Free Grammars
    |
    +---> 05 Top-Down Parsing
    +---> 06 Bottom-Up Parsing
    |
07 Abstract Syntax Trees
    |
08 Semantic Analysis
    |
09 Intermediate Representations
    |
    +---> 10 Runtime Environments
    +---> 11 Code Generation
    +---> 12 Local/Global Optimization
    +---> 13 Loop Optimization
    |
14 Garbage Collection
    |
15 Interpreters and VMs
    |
16 Modern Compiler Infrastructure

Path 2: Quick Practical Compiler

If you want to build a working compiler or interpreter quickly:

01 Introduction  -->  02 Lexical Analysis  -->  04 CFGs  -->  05 Top-Down Parsing
    -->  07 ASTs  -->  08 Semantic Analysis  -->  15 Interpreters and VMs

Path 3: Optimization Focus

If you are interested in compiler optimizations and performance:

01 Introduction  -->  09 Intermediate Representations  -->  12 Local/Global Optimization
    -->  13 Loop Optimization  -->  11 Code Generation  -->  16 LLVM

Path 4: Language Theory

If you are interested in formal language theory and parsing:

02 Lexical Analysis  -->  03 Finite Automata  -->  04 CFGs
    -->  05 Top-Down Parsing  -->  06 Bottom-Up Parsing
Topic Relevance
Algorithm Graph algorithms (DFS, topological sort) used in data flow analysis and optimization
OS_Theory Process memory layout, linking, loading — directly related to runtime environments
Computer_Architecture Instruction sets, registers, caches — essential for code generation
Programming Design patterns (Visitor, Interpreter) used extensively in compiler construction
Python Implementation language for most examples in this topic
C_Programming Target language understanding; many compilers are written in C
Math_for_AI Linear algebra and graph theory concepts overlap with optimization algorithms
  1. Aho, Lam, Sethi, UllmanCompilers: Principles, Techniques, and Tools (2nd ed., "The Dragon Book")
  2. Cooper, TorczonEngineering a Compiler (2nd ed.)
  3. AppelModern Compiler Implementation in ML/Java/C
  4. MuchnickAdvanced Compiler Design and Implementation
  5. Grune, Bal, Jacobs, LangendoenModern Compiler Design (2nd ed.)

Example Code

Example code for this topic can be found in examples/Compiler_Design/.

Examples include: - Lexer implementations (Python) - Parser implementations (recursive descent, operator precedence) - AST construction and traversal - Simple interpreter and bytecode VM - Optimization passes


This topic is part of the Study Materials collection.

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